> Software Engineering
|copyright © 1998-2019 Adam
|Interface design, realtime control, client/server systems, etc.
I design applications and write software as an employee or
consultant/contractor (preferably the latter). I've worked on UI/UX,
graphics, imaging, and broadcast television applications, where my
background in film, video, and computer graphics production informs my
designs and helps me better understand the customer's needs.
Needs analysis, product definition, object-oriented software
design and programming, embedded systems. Networking, communications,
client/server systems, real-time control. Technical
writing and presentation. Film
& video production/post-production.
Four iOS apps in the App Store: FieldMonitor,
Cine Meter II, Cine
Meter and My
Daily Cow. UX/UI design and coding for PIX-E
portable video monitor/recorders. 64-bit Windows 7 software for a
high-end archival film-scanning system
with real-time image stabilization. iPhone app for selecting ND filters
for drone photography. Hardware and software design for a handheld
digital water-quality analyzer. iOS, Objective-C, Swift, Xcode, C++,
VS2012, Qt, Linux, Arduino, Bluetooth LE.
Engineer / technician / cameraman / editor for film production
/ rental stage startup: specified cameras, lenses, support systems,
monitors, editing systems, IT and storage infrastructure; designed &
installed 10GBaseT networking and 3G SDI video routing; wrote OS X
utility programs; photographed, edited, color-corrected, and provided
visual effects for short videos and feature films.
|Sr. Engineer; Project Lead
||Omneon Video Networks (now Harmonic)
|Aug 2000 - Nov 2007
Windows and Macintosh application programs for video server
control and media manipulation, using C++ and Java. UI redesign. Lead
engineer on ProBrowse client/server proxy media system (Linux,
PostgreSQL, Python, Ruby, HTML). Worked with Apple to improve Final Cut
Pro’s usability with Omneon servers. Trade show demos and support.
Win32, Visual C++ 6.0, MFC; Mac OS9; OS X; Java; AppleScript; Xcode;
||Pinnacle, ABC, Adobe, Burst, Lucent, others
||Feb 1997 - Nov 2007
Software engineering and network training for Pinnacle. Custom
UI & touchscreen control software, realtime elections data
simulator, on-air database-driven elections software for ABC. Perceptual
analysis and display simulation software; scriptable video switcher and
multiple-VTR controllers; web video broadcast scheduling system;
Nonlinear editor UI redesign usability analysis. Win32, Visual C++, MFC,
C++ Builder, MSSQL 6.5; MacOS 8/9, CodeWarrior4, AppleScript, Java.
|Sr. SW Engineer; Project Lead
||Pinnacle Systems (now Avid)
|Jan 1994 - Feb 1997
FlashFile networked video still store. Customer operations
analysis, product definition/specification, user interface and control
panel redesign. C++ and 8051 assembly programming; serial and network
communications; real-time hardware control. On-site application
engineering, training, installation at ABC/Capital Cities, ESPN, others.
|Sr. SW Engineer / Consultant
||Louth Automation / Grass Valley Group, CBS
||Feb 1993 - Jan 1996
Networked client/server scheduling system controlling GVG
SMS-7000 router. Specification, design, Object Pascal programming,
documentation; training and installation at CBS in New York. Networked
multi-user database with user-configurable viewers and editors, NetBIOS
RPC interface, comprehensive event logging, fully-mirrored redundant
|Sr. Software Engineer
||Oct 1991 - Dec 1992
Bitmap/icon editor for OS/2 Resource Workshop. Design and C++
programming: RW's UI class hierarchy with multiple window interface and
floating tool palettes; bitmap/icon editing.
|Sr. SW Engineer; Project Lead
||Abekas Video Systems
||Sep 1988 - Oct 1991
A72 Video Character Generator. Embedded C and assembly
programming: system enhancements and extensions. Kanji support including
needs analysis / customer visits in Tokyo, Atsugi, Hong Kong; graphics
package; user interface, file system, mouse/trackball, system utilities.
Bitstream typeface converters for PC, Sun, and SGI; typeface utilities
||Circuit Studios Inc.
|Aug 1986 - Sep 1988
Velocity 3D broadcast animation system (world's first
real-time, solid-modeling animation design system). C, 8086 assembly.
Serial communications; VTR control; file system with hierarchical
file dependencies, long file names (atop a DOS 8.3 file system
infrastructure); icon editor. Designed, built, wired video graphics
production suite; created animations for public television; shot /
edited video programs; maintained NTSC and RGB video equipment.
iPhone app in the iTunes
App Store, May 2016.
Meter II", iPhone app in the iTunes
App Store, June 2014.
Meter", iPhone app in the iTunes
App Store, January 2013.
Daily Cow", iPhone app in the iTunes
App Store, April 2012.
channel on provideocoalition.com:
camera reviews, workflow articles. December 2007 - present.
Camera, equipment, and industry event coverage on DVInfo.net,
March 2013 - November 2016.
Difficulties", regular column and equipment reviews in DV
Magazine, June 2000 - November 2007.
Your Final Cut Pro System, Apple Pro Training Series,
Peachpit Press, 2005.
"The Promise of 24P", interview with Larry Thorpe, RES
Magazine, 2nd quarter 2000.
"Orchestrating 1s And 0s, A Brief History of DV and IEEE-1394",
Government Video News, March 2000.
"Still Stores and Networking in the Age of the Information
Superhighway" (with George Uibel), Television
Broadcast , March 1995.
"Design of the A72 Digital Character Generator and its Implications",
Proceedings, 26th Annual SMPTE
Advanced Television and Electronic Imaging Conference, Feb
1992; reprinted as "Design and Evolution of the A72 Digital
SMPTE Journal, Dec 1992.
Master of Engineering, Mechanical Engineering (Manufacturing,
Design, & Controls). Carnegie-Mellon University, 1986.
Bachelor of Science in Engineering, Mechanical and Aerospace
Engineering. Princeton University, 1982.
I'm always interested in new challenges.
Copyright (c) 1999-2019
by Adam J. Wilt.
You are granted a nonexclusive right to duplicate,
print, link to, frame, or otherwise repurpose this material,
as long as all authorship, ownership and copyright
information is preserved.
Last updated 2019.07.25