> Software Engineering
|copyright © 1998-2017 Adam J. Wilt
|Interface design, realtime control, client/server systems, etc.
I design applications and write software as an employee or consultant (preferably
the latter). I've worked on UI/UX, graphics, imaging, and broadcast television applications,
where my background in film, video, and computer graphics production informs my designs and
helps me better understand the customer's needs.
Needs analysis, product definition, object-oriented software design and
programming, embedded systems. Networking, communications, client/server systems, real-time
control. Technical writing and
presentation. Film & video
Four iOS apps in the App Store: FieldMonitor,
Cine Meter II, Cine
Meter and My Daily Cow. UX/UI
design and coding for PIX-E
portable video monitor/recorders. 64-bit Windows 7 software for a high-end archival
film-scanning system with real-time image stabilization. iPhone app for picking ND
filters for drone photography (contract work, not yet on App Store). iOS, Objective-C, Xcode,
C++, VS2012, Qt, Linux.
Engineer / technician / cameraman / editor for film production / rental stage
startup: specified cameras, lenses, support systems, monitors, editing systems, IT and
storage infrastructure; designed & installed 10GBaseT networking and 3G SDI video
routing; wrote OS X utility programs; photographed, edited, color-corrected, and provided
visual effects for short videos and feature films.
|Sr. Engineer; Project Lead
||Omneon Video Networks (now Harmonic)
|Aug 2000 - Nov 2007
Windows and Macintosh application programs for video server control and media
manipulation, using C++ and Java. UI redesign. Lead engineer on ProBrowse client/server proxy
media system (Linux, PostgreSQL, Python, Ruby, HTML). Worked with Apple to improve Final Cut
Pro’s usability with Omneon servers. Trade show demos and support. Win32, Visual C++ 6.0,
MFC; Mac OS9; OS X; Java; AppleScript; Xcode; Subversion; Jira.
||Pinnacle, ABC, Adobe, Burst, Lucent, others
||Feb 1997 - Nov 2007
Software engineering and network training for Pinnacle. Custom UI & touchscreen
control software, realtime elections data simulator, on-air database-driven elections
software for ABC. Perceptual analysis and display simulation software; scriptable video
switcher and multiple-VTR controllers; web video broadcast scheduling system; Nonlinear
editor UI redesign usability analysis. Win32, Visual C++, MFC, C++ Builder, MSSQL 6.5; MacOS
8/9, CodeWarrior4, AppleScript, Java.
|Sr. SW Engineer; Project Lead
|Jan 1994 - Feb 1997
FlashFile networked video still store. Customer operations analysis, product
definition/specification, user interface and control panel redesign. C++ and 8051 assembly
programming; serial and network communications; real-time hardware control. On-site
application engineering, training, installation at ABC/Capital Cities, ESPN, others.
|Sr. SW Engineer / Consultant
||Louth Automation / Grass Valley Group, CBS
||Feb 1993 - Jan 1996
Networked client/server scheduling system controlling GVG SMS-7000 router.
Specification, design, Object Pascal programming, documentation; training and installation at
CBS in New York. Networked multi-user database with user-configurable viewers and editors,
NetBIOS RPC interface, comprehensive event logging, fully-mirrored redundant servers.
|Sr. Software Engineer
||Oct 1991 - Dec 1992
Bitmap/icon editor for OS/2 Resource Workshop. Design and C++ programming: RW's UI
class hierarchy with multiple window interface and floating tool palettes; bitmap/icon
|Sr. SW Engineer; Project Lead
||Abekas Video Systems
||Sep 1988 - Oct 1991
A72 Video Character Generator. Embedded C and assembly programming: system
enhancements and extensions. Kanji support including needs analysis / customer visits in
Tokyo, Atsugi, Hong Kong; graphics package; user interface, file system, mouse/trackball,
system utilities. Bitstream typeface converters for PC, Sun, and SGI; typeface utilities for
||Circuit Studios Inc.
|Aug 1986 - Sep 1988
Velocity 3D broadcast animation system (world's first real-time, solid-modeling
animation design system). C, 8086 assembly. Serial communications; VTR control; file
system with hierarchical file dependencies, long file names (atop a DOS 8.3 file system
infrastructure); icon editor. Designed, built, wired video graphics production suite; created
animations for public television; shot / edited video programs; maintained NTSC and RGB video
iPhone app in the iTunes
App Store, May 2016.
Meter II", iPhone app in the iTunes
App Store, June 2014.
Meter", iPhone app in the iTunes
App Store, January 2013.
Daily Cow", iPhone app in the iTunes
App Store, April 2012.
Camera, equipment, and industry event coverage on DVInfo.net,
March 2013 - present.
Camera Log channel on provideocoalition.com:
camera reviews, workflow articles. December 2007 - present.
"Technical Difficulties", regular column and equipment reviews in DV
Magazine, June 2000 - November 2007.
Your Final Cut Pro System, Apple Pro Training Series, Peachpit Press, 2005.
"The Promise of 24P", interview with Larry Thorpe, RES
Magazine, 2nd quarter 2000.
"Orchestrating 1s And 0s, A Brief History of DV and IEEE-1394",
Government Video News, March 2000.
"Still Stores and Networking in the Age of the Information Superhighway" (with George
Uibel), Television Broadcast , March 1995.
"Design of the A72 Digital Character Generator and its Implications", Proceedings,
26th Annual SMPTE Advanced Television and Electronic Imaging Conference, Feb 1992;
reprinted as "Design and Evolution of the A72 Digital Character Generator",
SMPTE Journal, Dec 1992.
Master of Engineering, Mechanical Engineering (Manufacturing, Design, &
Controls). Carnegie-Mellon University, 1986.
Bachelor of Science in Engineering, Mechanical and Aerospace Engineering. Princeton
: I'm always interested
in new challenges.
Copyright (c) 1999-2017
by Adam J. Wilt.
You are granted a nonexclusive right to duplicate, print, link to, frame, or
otherwise repurpose this material,
as long as all authorship, ownership and copyright information is preserved.
Last updated 2017.10.19